Skip to main content

EYE OF THE STROM

     


     Head is a kind of spherical surface covered with hair.  Hair grows in all the directions.  When you comb the hair, you are trying to flatten the hairs smoothly all over the head.  In this process, there will be at least one point in the head which cannot be covered with hairs or at least one tuft will be there.  Or the hairs will stand straight at one point.



     In short,"when you comb the hairs, there will be one null point."  This is called "hairy ball theorem".(HBT)
     Wind flowing over the earth is similar to the hairs flowing over the head.  Suppose the wind flows from East to west on the globe, there will be two null points- North pole and South pole.
     In a cyclone, the air whirls around.  At the centre of it, no air flows- a null point called eye of the cyclone.  Logically, the wind cannot cross over the 'eye'. If it does, it will disturb the whirling wind.  So there is a calm at the centre of the storm.
     This topic arises, when the vectors are applied to topology in Math.
     Consider a rotating disc (DVD). when you move from the outer edge to center of the disc, the speed of the points (in the disc) gradually decreases and no motion at all at the center point.  This can be compared with HBT.   

Comments

Popular posts from this blog

LISSAJOUS FIGURES

  Definition:  "When a particle is subjected to two sine wave motion or two oscillatory motion at right angles, the particle describes lissajous figures".      We know sine wave motion and circular motion is basically same.  Hence we draw two circles A and B perpendicular to each other.  The circle B rotates twice faster than circle A.  That is, frequency of circle B is two times than that of A.        A particle at the intersection of two circles is subjected to two sine wave motion   A and B at 90 degree simultaneously.  The particle will describe figures depending on the frequency and phase of A and B .  In our case, the ratio of frequency is  1:2 and the two waves are in phase.        To draw lissajous figures :  A moving point in both the circles are chosen.   Here we should remember; during the time taken by the circle A to complete one rotation, circle B completes two.  Hence the points are marked on the circles according to their speed.  Then straight lines

THE PARABOLA

          A jet of water shooting from a hose pipe will follow a parabolic path.  What is the so special about parabola.    Y= x^2 Draw a graph for the above equation.  It will result in a parabola.  This parabola is also called unit parabola.  Any equation involving square will yield a parabola. Example:  Y = 2x^2 +3x+3 (also called quadratic equation)    X= 2 and -2, both  satisfies the equation 4 = X^2.  Parabolic equations always have two solutions.     Any motion taking place freely under gravity follows parabolic path. Examples:   An object dropped from a moving train,   A bomb dropped from flying plane,  A ball kicked upwards.      If a beam of light rays fall on the parabolic shaped mirror, they will be reflected and brought to focus on a point.  This fact is made use of in Dish Antenna, Telescope mirrors, etc.      Inverted parabola shape is used in the construction of buildings and bridges.  Because the shape is able to bear more weight.      A plane

CASINO'S GAME

           Let us find out how the casino survives with mathematics.      Say, your friend invite you for a game of dice.  You must bet (wager) 2 dollars.  If you roll 'six' you will get back 8 dollars.  The game will go on for 30 rounds.  All sounds good.      The probability of rolling 'six' is 1/6.  Since the game will be played for 30 times, the 'expected win' is 30*1/6 = 5.  That is, you are expected to win 5 rounds out of 30.  Hence your gain will be 5 * 8 =40 dollars.  ok.  This also implies that you will loose 25 rounds.  Hence your loss will be 25*2 =50 dollars.  Your net gain will be gain-less = 40-50 = -10 dollars. For 30 rounds, the loss is -10 dollars, Hence, for one round =-10/30 = -1/3 dollars.  There will be a loss of -1/3 or 0.33 dollars per round.  It is not a fair game.     Let us make a simple formula to calculate  'Pay out per round\. The probability for a win = p The pay-out in case of win = V No. of rounds = n The expect